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Complete guide
Level 10 Gymnastics
Everything you need to coach Level 10 — the USAG requirements, every skill broken down, the drills that build them, and a full season lesson plan.
Level 10 requirements
A vault from the Level 10 Vault Chart
One flight skill minimum "C" value (not dismount) · Second different flight skill minimum "B" value (not dismount) · One skill with longitudinal-axis turn minimum "C" value (not mount/dismount) · Salto dismount minimum "C" value
Acro series min 2 flight skills -- one min "C" OR "A" non-flight acro connected to "E" flight skill · One leap or jump 180° split · Minimum 360° turn on one foot · Aerial or salto dismount min "C" value, OR "B" dismount connected to acro series with "C" element
Acro series with 2 saltos or 2 directly connected saltos · 3 different saltos total · Dance passage min 2 leaps/jumps/hops including 180° split leap · Last salto minimum "C" value · 360° "B" value turn on one foot
Vault skills
Bars skills
Beam skills
Floor skills
Drills for Level 10
Lesson plan
Don't just read it — coach it.
Get the full Level 10 lesson-plan season, printable drill sheets, and skill tracking. Level 1 is free; $4.99 unlocks every level.
Start free →Common Level 10 deductions
Judges take small deductions for form on almost every skill. These are the basics to clean up first — they apply across vault, bars, beam, and floor:
- Bent legs — keep the legs straight and squeezed together.
- Bent arms — lock the elbows on handstands, casts, swings, and supports.
- Toes not pointed — point the feet on every jump, leap, hold, and landing.
- Legs or feet apart — keep legs together unless the skill calls for a split.
- Loss of balance — wobbles, extra arm swings, or a foot coming off the beam.
- Steps or hops on landing — stick the landing — a step, hop, or lunge is a deduction.
- Low chest or poor posture — stay tall and lifted through the whole routine.
- Not enough height or extension — show full amplitude and finished, stretched shapes.
KINETIC breaks down the exact deductions and error-fixes for every Level 10 skill — with the drills to fix them.