Requirements › Level 4
USAG Requirements
Level 4 USAG Requirements
Everything a gymnast needs on each event for Level 4 — the official-style requirement list, broken down the way a coach actually teaches it.
Vault
Bars
- Straddle or pike glide kip →
- Cast to horizontal (hips level with bar)
- Squat-on, pike-on, or backward sole circle
- Long hang kip →
- Back hip circle →
- Tap swing with 180° turn dismount →
Min 7 years old for first sanctioned L4 meet · Must score 34.00+ AA to advance to L5
Beam
- Cartwheel →
- 180° turn in passé →
- Split leap with 120° leg separation
- Handstand →
- Split jump with 120° leg separation
- 180° squat turn →
- Cartwheel to side handstand ¼ turn dismount →
Floor
- Straddle jump with 120° split →
- Front handspring step-out →
- Back extension roll →
- Back walkover →
- Straight jump with 180° turn →
- Passé hop with 135° turn →
- Leap with 120° leg separation →
- 1/1 turn in passé (360°)
- Round-off back handspring back handspring
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Start free →Level 4 gymnastics FAQ
What are the USAG Level 4 requirements?
Level 4 requires specific skills on Vault, Bars, Beam, and Floor set by USA Gymnastics. This page lists every required skill by event, and KINETIC breaks down exactly how to teach each one — cues, drills, common errors, and spotting.
Is Level 4 compulsory or optional?
Level 4 is a compulsory level. Compulsory levels (1–5) use set routines; optional levels (6–10) and Xcel let gymnasts build their own routines within the requirements.
How do you move up from Level 4?
Gymnasts advance by earning a 34.00 all-around mobility score at a USAG-sanctioned meet.
How do I teach the Level 4 skills?
Open Level 4 in KINETIC free to see each skill’s teaching progression — the correct position, coaching cues, drills, and error fixes. Level 1 is free; unlock every level for $4.99/mo.
Common Level 4 deductions
Judges take small deductions for form on almost every skill. These are the basics to clean up first — they apply across vault, bars, beam, and floor:
- Bent legs — keep the legs straight and squeezed together.
- Bent arms — lock the elbows on handstands, casts, swings, and supports.
- Toes not pointed — point the feet on every jump, leap, hold, and landing.
- Legs or feet apart — keep legs together unless the skill calls for a split.
- Loss of balance — wobbles, extra arm swings, or a foot coming off the beam.
- Steps or hops on landing — stick the landing — a step, hop, or lunge is a deduction.
- Low chest or poor posture — stay tall and lifted through the whole routine.
- Not enough height or extension — show full amplitude and finished, stretched shapes.
KINETIC breaks down the exact deductions and error-fixes for every Level 4 skill — with the drills to fix them.