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Complete guide
Level 3 Gymnastics
Everything you need to coach Level 3 — the USAG requirements, every skill broken down, the drills that build them, and a full season lesson plan.
Level 3 requirements
Front handspring over vault table · Full running approach with acceleration · Body reaches handstand shape at table contact · Controlled landing -- stick and salute
Kip OR Glide Swing to Pullover -- athlete performs one or the other (kip is the more advanced option) · Cast (no specific angle requirement at Level 3) · Back hip circle · Underswing dismount -- performed after the full kip → cast → circle sequence
Back walkover OR front walkover · Split leap OR split jump · Pivot turn (minimum 180°) · Straight jump or tuck jump · Cartwheel dismount
Handstand forward roll · Round-off · Back walkover OR front walkover · Split leap · Straddle jump or split jump
Vault skills
Bars skills
Beam skills
Floor skills
Drills for Level 3
Kip (or Glide Swing Pullover) drillsCast drillsBack Hip Circle drillsUnderswing Dismount drillsBack Walkover drillsCartwheel on Beam drillsSplit Leap or Split Jump on Beam drillsHandstand Forward Roll drillsRound-off Back Handspring drillsBack Walkover drillsLong Hang Pullover drillsFull Pivot Turn drillsStraddle Jump drillsCartwheel Dismount drillsArabesque (30° Minimum) drillsFront Walkover drillsSplit Leap (90°+) drillsFull Turn in Passé drillsStanding Back Handspring drillsKip + Cast Sequence drills
Lesson plan
Don't just read it — coach it.
Get the full Level 3 lesson-plan season, printable drill sheets, and skill tracking. Level 1 is free; $4.99 unlocks every level.
Start free →Common Level 3 deductions
Judges take small deductions for form on almost every skill. These are the basics to clean up first — they apply across vault, bars, beam, and floor:
- Bent legs — keep the legs straight and squeezed together.
- Bent arms — lock the elbows on handstands, casts, swings, and supports.
- Toes not pointed — point the feet on every jump, leap, hold, and landing.
- Legs or feet apart — keep legs together unless the skill calls for a split.
- Loss of balance — wobbles, extra arm swings, or a foot coming off the beam.
- Steps or hops on landing — stick the landing — a step, hop, or lunge is a deduction.
- Low chest or poor posture — stay tall and lifted through the whole routine.
- Not enough height or extension — show full amplitude and finished, stretched shapes.
KINETIC breaks down the exact deductions and error-fixes for every Level 3 skill — with the drills to fix them.